Rodrigo Albano
Technical Artist
Technical and Creative Solutions for VFX, Games, Architecture, and Industry.


VFX Demo Reel
Projects I led in the Film and Series industry.
Filmography
Film and series productions with direct contribution in environments, FX, and modeling.
About
Technical Artist with over 20 years of experience in the 3D universe.
I began my journey in architecture and gradually transitioned into cinema and VFX, specializing in Houdini, procedural modeling, and the creation of complex environments.
I have contributed to productions for Marvel, Netflix, and MGM+, as well as strategic projects for Embraer and international events like the Paris Air Show.
Today, I develop visual solutions and technical tools for high-complexity scenes in the film and entertainment industries. Want to learn more about my full journey in the 3D universe?
Technical Solutions in 3D and VFX for Cinema, Games, Architecture, and Industries
With over 20 years of experience in the 3D universe, I develop visual solutions, environments, and procedural tools for high-impact productions.I work with studios and companies in the fields of film, games, architecture, and industry, applying technical processes focused on performance, visual quality, and seamless integration into production pipelines.
VFX & Cinema
Creation of environments, FX, destruction, and worldbuilding for films and series, with the development of procedural tools using the major computer graphics software.
Games / VR
Environments, parametric assets, and optimized scenes for engines such as Unreal and Unity. Creation of content for games, simulations, and interactive virtual reality experiences.
ArchViz
3D visualization for architecture and events, featuring interactive experiences and virtual reality, enabling immersive presentations of projects and corporate spaces.
Industry
Production of models, animations, and visual content for high-tech companies, focused on presentations, trade shows, prototypes, and market strategies.
Portfolio
Technical and visual projects developed for different industries.
League of Legends Cinematic - Riot Games
Client:Histeria Studios
Year:2024
Kenji Full Release - 3D Animation
Client:Supercell
Year:2024
Everlasting A short film by the THU Community
Client:THU - Trojan Horse was a Unicorn
Year:2024
Itau Personalite
Client:O2 Filmes
Year:2023
Beyond 3D: Photography
Environments, textures, and atmospheres captured during journeys around the world.

Mentoring & Consulting
Mentoring and consulting in Houdini™, officially certified by SideFX. Designed to accelerate your learning and enhance your projects.
Mentoring
Personalized individual sessions focused on technical development in Houdini, procedural modeling, and the creation of assets for environments and FX. Each student undergoes an initial interview and portfolio review, allowing for the creation of a targeted study plan and providing practical references from the very first lesson, accelerating progress in a structured and efficient way.
Consulting
Specialized consulting for complex projects, production pipelines, technical setups, troubleshooting, and final deliveries across the film, games, architecture, industry, and education sectors.
Tailored support to optimize workflows, develop procedural tools, and solve technical challenges, ensuring high-performance results in visual productions, training simulators, immersive experiences, and strategic presentations.
Houdini is built from the ground up to be a procedural system that empowers artists to work freely, create multiple iterations and rapidly share workflows with colleagues.
